No problemo, it was my pleasure! Absolutely get that, there isn't really time for polish in a jam without sacrificing stuff, so I think it's to be expected with jam games. It didn't affect my enjoyment 'cause I was anticipating some roughness, so the feedback is just in the hope that some of it may be useful for future discussions within the team, even if at the end of it all ya decide to flex ya right as the devs to just say "this guy has no idea what he's talking about" ahaha!
It's nice to hear the plans for expanding on what you've all already built, thank you for sharing; I love hearing about other people's thoughts on designing game mechanics so it was a really interesting read ahaha. It's clear you've got a great vision for what this game would look like without a time limit imposed on dev, that's really cool!