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I liked it! I can see a lot of effort put into this game, and I appreciate that you let the player get used to the controls before facing the boss. The dash feels really satisfying, and the idea of the gun always pointing at the boss so you don’t have to aim manually is quite interesting—I see a lot of potential here. While the project clearly fell victim to the deadline, I don’t regret the time I spent playing it. It was truly an enjoyable experience, so thank you to the developer! Great job!