Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

P.5.

105
Posts
1
Topics
3
Followers
A member registered Feb 06, 2023 · View creator page →

Creator of

Recent community posts

A wonderful game!

It was challenging, but I managed to figure it out with the hints in the description :)

Hammerman took a lot of effort; the timing was so precise that I had to practice quite a bit.

The graphics and music are very pleasant, and everything fits perfectly within the game jam's requirements.

Definitely a high score from me!

A cute game, too bad there’s no sound.

I really liked the J+I mechanic; it has the potential for a lot of puzzle ideas.

I’ll be looking forward to your future creations :)

Very interesting game! I really liked the mechanic where each ingredient gives its own ability (tofu was extremely useful).

The visual style is simple, and it’s a shame there’s no music, but the gameplay is worth putting up with that :)

I found the secret sauce recipe on the very first day XD

I really enjoyed it; it was a great puzzle concept (with a likely chance for trial and error). After solving it, I felt so smart 😄

Try pressing Z, it’s shown in the top-right corner of the dialogue box :)

Okay, that was really quick!

The concept is interesting, and the pixel art is very nice.

I just didn’t expect the game to end soooo fast 😅

Also, it’s missing sounds and ambient music, but that’s not a big deal

Could I have a hint, please? I want to try again

Wow, this game is such a great mix of simple yet effective mechanics! Every detail works perfectly to give my brain a solid dose of endorphins. You really nailed it, amazing job!

I liked it! :)

I especially enjoyed hanging out near the rocket with the music — it’s amazing and really adds to the atmosphere. At first, I thought the shader was cool and just needed some getting used to, but unfortunately, I couldn’t get used to it over time. 

Still, the overall impression is positive, the game is really good

The graphics are truly beautiful, no doubt about it. But the mouse sensitivity... oh boy. I had to push the cursor to the edge of the second screen and still drag it further just to turn around. The vibe is spot on — oppressive and mysterious, like in a post-apocalyptic setting. You nailed that part. But honestly, the sensitivity makes it really hard to play.

Cool platformer! I really liked the screen transitions where you had to react quickly in uncomfortable situations. And the "chest revenge" boss? Absolutely hilarious, I burst out laughing 😂
But it desperately needs sound, seriously. Overall, a pretty solid game!

I didn’t fully understand the game, but I accidentally found a hidden button in the settings, and there was a "to credits" button. The idea is definitely original!

A fun game with simple mechanics, but the combination worked really well — it kept me on edge the whole time. I’d love to see more mechanics, but for a jam, this was more than enough. I really enjoyed it! By the way, I saved 8500 residents :)

The game feels niche but great for those looking to relax. I only found 5 pearls and couldn’t locate the key. I walked through all the available rooms several times. It seemed like I needed to go along the river, but the current wouldn’t let me. If polished and bugs are fixed, this could turn into a really good game.

The game looks good, and the idea with the chase is really interesting. Movement feels great (though jumps sometimes gave a sense of weightlessness). The only issue is that I kept running into softlocks, forcing me to restart and replay from the beginning.

I studied to be a sysadmin, and this game brought back all the Cisco Packet Tracer nightmares: emulators, crashes, and ancient computers — pure nostalgia (┬┬﹏┬┬)
That said, the game is really interesting, and everything works well (though ls and cd commands didn’t work for me). Great job! 👍

Very charming game! I was particularly impressed by the transition with the car ride—it added a nice break to the usual movement and location changes. There are a few minor moments where the player can get stuck on a single pixel (usually near doors), but it’s not a critical issue. One thing to note is that if the keyboard layout isn’t set to English, the 'Z' key doesn’t work. Overall, I had a really enjoyable experience—great work!

The way you approached meeting all the conditions of the jam is truly impressive! The visuals, music, game design, and overall direction are top-notch. I particularly want to praise the design of the puzzles—they always made me think and pay attention to specific details and possibilities. I had to put in some thought, but I never felt stuck, which is fantastic. Overall, I'm simply amazed—this is a very well-made game. My only suggestion would be to improve accessibility, such as using a more readable font or adding options for people with poor eyesight. Excellent work!

Very pleasing visual style, incredibly satisfying sound design, and music that perfectly sets the tone. Overall, the concept is interesting, and the execution is top-notch—an incredibly polished product, which is truly impressive. I had a great time, excellent work!

This game has so much charm! Loved the unique vibe and the nostalgic nod to old walkthroughs — it really hit home. I like old RPG's like Zelda or legend of heroes, sooo... :) The graphics are super impressive, and while the camera felt a bit clunky, it added to that retro feel. Great work!

Great rhythm game! TThe music sets the vibe perfectly. Had a blast, thanks for the experience

Absolute cinema!

A very fun concept, with mechanics that are both entertaining and intuitive. A simple game, but a good one

The platformer is quite engaging. The overall atmosphere is very charming, thanks to the music and graphic design. The first thing I would work on is the platforming itself—at times, the character runs into invisible, unclear barriers. Visually, everything is great, but adding a parallax effect to the background could give the image more depth (just make sure to limit the vertical parallax). Overall, the result is quite inspiring, and the potential is clear. Great job!

My brain hurts—spatial puzzles have always been tough for me)) But what I can say for sure is this: amazing work. The visuals, music, puzzle design, and overall concept are all executed at an exceptionally high level. Great job!

Thanks for the feedback! We'll definitely look into fixing these issues after the jam :)

Thank you so much, your kind words warm our hearts!❤️

Спасибо большое за ваш краткий и очень точный обзор! Мы рады, что вам понравилась атмосфера игры и её необычность. Действительно, идея была создать что-то сюрреалистичное и немного выходящее за рамки привычного. Спасибо за то, что оценили наш подход и поделились своими впечатлениями!

Thank you so much for the kind words! We're really glad you noticed and appreciated the little details we worked hard on. Balancing the consequences was definitely a challenge, so it’s great to hear it felt fair. Your feedback means a lot to us!

This was a fun game! It took me a little while to get into it, but after solving the first puzzle, I was hooked. Excellent execution of the theme, and the overall atmosphere is quite charming, enhanced by the beautiful music. As for suggestions, I’d recommend making the camera transitions smoother, as they currently feel a bit too abrupt. Overall, a bit of extra polish would elevate the experience, but considering this was made within a limited timeframe, it’s already impressive. Great job!

This game is amazing! The best part is definitely the level design—it's incredibly well-crafted, on par with major projects! I was genuinely impressed by the game overall, especially the final boss fight. The atmosphere is fantastic, and I played through it all in one go. There were moments that really kept me on edge! Excellent work!

Either way, even if the balance leans in the player’s favor, the amount of content can make up for it. I’m sure you’ll nail it in a future update, and I’m looking forward to seeing your project again :) 

I didn’t know there were multiple endings 😅
I got the one where I talked to the grandmother and left the cabin. There were also Aurora's regrets about rarely visiting her. 

An interesting visual novel with a very engaging presentation. The artwork was nice to look at, but the visuals felt a bit too static at times. Still, great job

A pretty unique game with beautiful graphics. It’s interesting to see ordinary things from such an unusual perspective. The narrative with Lucy was also cool (though a bit creepy)

One of the best games in this jam, in my opinion. I genuinely enjoyed hunting for the endings. Had two major 'neuron activation' moments: when I brought out the torch and when I reached the clouds location (keeping it vague to avoid spoilers). I really liked it — this was fantastic work!

A small but engaging story-driven game. The narrative is genuinely interesting, and I loved how it was delivered through the environment—it really shows the team’s experience. The gameplay is a fairly simple point-and-click, but the atmosphere and setting made it feel great. The music added constant tension, even when everything seemed fine (until the trip to the basement). I really enjoyed it

Okay, this was a really funny game! I had no trouble completing it and flew through the 2nd and 3rd levels without stopping, but it was still a lot of fun. The concept is very creative, and I really enjoyed it. That said, aside from the tutorial, I didn’t end up using the horn or headlights much. Great work overall!

A really fun platformer! The idea of limited colors is very clever, and the difficulty reminded me of classic games like Super Meat Boy (complete with teeth-gritting moments caused by my clumsy fingers). The visuals, sound effects, and music all come together in a cohesive and polished style—I love it.

As for feedback, I’d suggest giving the spikes a more defined outline because (especially in the gray environments), they didn’t stand out much, and in the first few minutes, I couldn’t figure out what was killing me! But considering this was made in just a month, I’m even more impressed. Amazing work!

I’m absolutely thrilled with the gameplay concept and visuals! It’s simply amazing—I adore these slightly eerie designs that create such an indescribable atmosphere. The way you’ve worked with a limited color palette is stunning! The music and overall ambiance are wonderfully eerie yet oddly soothing, fitting perfectly with the setting. This is a fantastic game, and such an original take on the theme truly impressed me!