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(+1)

A fun game! Very quick and intuitive to pick up and play, and also nice innovative take on the genre. Just flinging myself into hordes of goblins is a lot of fun. I'd say adding a stronger visual feedback for when you take damage would be very helpful especially when you're rapidly flinging yourself around to deal with a big group. I'd love to see this concept expanded upon a bit too!

Thanks for playing my game! I agree there can be some better feedback for taking damage, or make it so it’s less consequential when you do (make healing easier and more available or something so a single hit doesn’t matter too much).