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I really appreciated the ambitious scope of this game. I wasn't able to find the enemy core but I gave it a fair shot, around 30 minutes. The navigation is pretty hard given the grayboxed environment, and eventually I flew into a corridor with no lights and couldn't find my way back out. I liked how the movement felt, and being able to allocate power to different systems was neat. I don't think the increased boost drain was really required at higher engine power though. Overall I think this would be a cool game if it was given more time.

Hello jsburg, and thanks for playing!

This project will receive a post-jam update, for sure. I had much fun creating this one, and I'm curious how it would turn out myself :)