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(+2)

I like takes on the theme that tried to avoid literal weapons like swords/guns (although those are fun too, the originality is exciting!). The artstyle is one of my favorites from what I've played from the jam. Kudos on the sound design too. It was fun :) Great job!

(+1)

Thank you so much! One of our first goal was to avoid using the litteral weapon. And also to make the player think about the destruction they are responsible for. Thank you for your comments!