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The artstyle is great, the glow that everything has gives it a lot of flavor. I like the idea of giving up power and making things more difficult. The homing missiles being able to come at you through the floor is pretty frustrating, especially when you prevented from jumping to dodge them because the laser beam attack has you in the corner. Also, the sawblade attack will zip back to the enemy when it dies, which doesn't feel intentional, since it can steal the win from you. Still, this is overall a good game, so nice work!