Best implementation of make choices through a wheel I've seen so far. You can actually look at the wheel and reasonably get what you want, sometimes mistiming and putting yourself at a disadvantage by prolonging the battle that could have ended or giving the enemy their skill. I missed 80% of my one hit KOs.
The skills were good too, your skill at design shines through the simplicity of the system from start to end.
Good job making it fun for the player, rather than totally random.