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Thank you for playing. (it was supposed to be hard to hit..)

I think that intent is fine, but being hard to hit, and the last boss being hard to jump over too makes it a bit frustrating as a player. The other ones are also hard to hit, but  you can leap over them and continue trying. On the third boss, I was thinking of it as a timer in which I needed to hit it until it died before it could reach me (A demon wall from final fantasy basically) and once I couldn't hit it more than twice before it reached me, I just gave up.

Facing difficult gameplay isn't an issue, but being sandwiched by difficult gameplay is draining. 

I see. I'll try making the game better.