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You absolutely nailed the theme! There is a TON of spinning in this game. The "wheel of death" is a cool mechanic that I want to see expanded on. It adds a bit of tension, but it would be neat if your odds of dying got greater each time.

I ran into some issues with the gameplay, though. The boss ran away and fell off the level for a bit (he did reappear, though!) I also got into a situation where 2 machineguns were shooting me, and I couldn't attack without taking damage.

That said, I liked the phases of the boss.  I wasn't expecting the last one, and it made me panic a bit.

Great job!



Thank you for such thoughtful feedback! Love your idea about increasing the stakes with the wheel of death mechanic - making the odds more dangerous each time would definitely add even more tension! 

Sorry about those gameplay hiccups with the boss falling off and the tricky machinegun situation. We'll look into fixing those to make the combat feel more fair and balanced.

Really happy you enjoyed the boss phases and that the final one gave you that panic moment - that's exactly what we were hoping for!