I liked the mechanic of throwing the scythe, didn't even slash the paper because throwing was more fun. It's nice that there was a choice like that. Please, add controls description to the game page. After finishing the tutorial I forgot how to return the scythe and some bad throws resulted in me losing and having to restart from a checkpoint. It would be nice if I used the "return" instead of "teleport to". Also level design was quite satisfying: clear puzzles (at least at the start) with little "aha" moments. Good luck with polishing it! It has a lot of potential to be a great action/puzzle platformer.