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That player character design sent me back to my childhood, very evocative of custom robo arena. Loved how spacious the tree boss's arena was, gave me a ton of space to move around without really being in danger - perfect for a first boss were you've only just learned the controls.Appreciated the in-game tutorials, though the drilling controls remained a bit unintuitive - it started to click more in the tree level where the main use of it was to get verticality but it still felt weird to suddenly be lurching upwards if I was holding W before entering.

Managed to beat the tree boss but I ended up giving up on car boss as I just couldn't ever catch up to it. Kinda wish I was just moving normally instead of on the bike but I do also appreciate the vibe of being on the bike for a stage like that. Feels like there are threads of a deeper narrative here too, would love to see a full version!

The car boss can be defeated by destroying those devices with electric current, or you can press shift to do a boost. Don't give up, that disgusting boss needs to be beaten!