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Cool cutscenes and music for the bosses. The visual style is nicely stylized in a childish way, I like it. But the bosses themselves are poorly balanced. The second one is too easy, while the third one feels completely unfair because the worms that pop out behind you kill you and you can’t see them. Not a bad result, but I think more attention should be paid to the immersion.

(+1)

The game still needs a lot of balancing and bug fixes, but thanks for giving it a chance!