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(+1)

I appreciate a rhythm game that tries to do something different. Twin stick rhythm game is something I've never seen. Definitely like the custom song uploads.

I think it would have been nice to have a more concise indicator for the trigger squares and possibly a guitar-hero-esque whammy that increases points.

Ha! I saw this comment right as I finished playing your game :) Can you elaborate on what you mean by a concise indicator for the trigger squares? And for sure, some sort of whammy or "POWER MODE" or something that you could activate for more points would have been cool. I thought about that too. Only so much time in the day unfortunately. Thanks for trying it out! 

(+1)

I think if I had to describe it more concisely: the circle indicator doesn't have any concept of directionality. It was hard to determine how close I was due to the camera being face on.

(+1)

Ah. When the circle indicator appears, it means you're lined up and you just have to time your input, which you can use the circle indicator to do. When it turns red, you can hit the trigger and you're guaranteed a hit, but if you can get it when the circle closes you'll be perfect. I fully recognize that it's not an ideal solution by any means. I need to see if I can figure out something  better.