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The collision physics feel really good in this. It really resembles battling tops hitting each other and it is very satisfying to collide with the boss at high speeds.

The gameplay was a little underwhelming because it felt like I had no control over the outcome of the battle. A common concern I have with battle top games is who takes damage when two top collide. I wasn't too sure who was taking damage or how to steer into the boss so I just prayed for the best. I got about 8 fights in by holding right click on the center of the arena.

Totally hear you on the gameplay! The high speed and tough controls are intentional. spinners deal more damage at high speed but are harder to control, while lower speeds offer better control but less damage. We have plenty of ways to increase speed but not many to decrease it, which we’ll be fixing.

Damage feedback and controls definitely need improvement. Unfortunately, we only started thinking about both and a proper tutorial when it was too late. Appreciate the detailed feedback!