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Thanks for the interesting feedback! It was fun to read :) And you almost got it right. The characters (they’re supposed to be dwarves) actually have their own lore, which in some places aligns with what you wrote. We originally wanted them to be more interactive—talking to each other and changing expressions based on the player’s actions or the battlefield situation—but we ran out of time. So, we’ve pushed that idea to future updates after the game jam.

P.S. The green dwarf’s prototype is the commander from Deep Rock Galactic ;)

(+1)

Talking to each other I think could be tricky (would suggest taking your eyes off the battle on the center stage to read a bit, which could break concentration and all, but not reading it would also feel like a loss of content, so the player comes out feeling like they're losing something either way) but making faces in response is great. For interactions, I prefer it when it's between missions, or just having a "FILES" option in the main menu or title screen that lets me read/watch/listen to conversations, facts and such information.

Will be looking forward to seeing more of these little guys!