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(+2)

Very clever interpretation of the theme. I'm very fond of the chance mechanic, even though I'm not usually very happy with things so based on luck, but in this case I think every ability is of equal value, so I wasn't super disappointed when I didn't get the health roll. I really like the spider-derived design for dicey. Overall, nice work!

(1 edit)

Thanks, we did want it to be as balanced as possible, but one thing I regret not being in the game is a higher chance of rolling red for the ending part.