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(+1)

Game had a lot of effort put into it and has systems that play well together but theres some glaring issues that make it a bit unfun to play

if you want to see my playthrough through the game its here


Enjoyability 2/5

The game is extremely unbalanced and is difficult even in the easiest mode due to that just being a health increase / infinite health which only helps with one of the difficult aspects of the game

Enemies are able to hit you before you even have a chance to react to them leading to most encounters before you have powerups ending up with you always losing health which stacks up with all the enemies in a level

Possible Post Jam Improvements

- Give an anticipation phase to attacks from enemies or make them dodgeable so that the player has a chance (especially in the first level they are going to select which would most likely be the suburbs). (by anticipation phase I just mean make them pause for something like 0.5 seconds and indicate they are about to attack)

- Adjust movement so its smoother to control. Currently its easy to accidentally walk off edges while trying to do small movements and dashing tends to teleport you after a dash making gauging where you will end up after a dash hard

Accessibility 4/5

Theres the basic accessibility features people usually get in in jams (volume control and fullscreen/windowed) and theres also the addition of rebindable controls, v sync, etc. although things like rebindable controls are not obvious they actually are rebindable

Possible Post Jam Improvements

- Make colorblind mode functional

- Make the UI easier to navigate and more obvious on what is available for the player to do (rebindable controls, swappable abilities, etc.)

Originality 4/5

The megaman-like system isn't done often but the majority of the game is basic platformer mechanics which tends to be used a lot in games and theres no unique twist done on them (apart from things like the dash being themed around farts)

Audio 2/5

The audio for things like farts work but they are not great to listen to and the background music tends to get very repetitive and is not interesting enough musically to make that work

Visuals 3/5

The visuals individually are nice and convey what they are well but put together there is a massive clash in styles that tends to look very unpolished. Theres mixed border styles (player has a border, most other things dont) and mixels with different object having very different pixel sizes. In addition theres different in spriting styles with things like the house in the background in the suburbs being very heavily detailed and shaded compared to the player character which is just flat colour. The animations on the sprites that do have animations look good such as the bunny movement and beanman animations.