Love the idea for controls, though I highly recommend showing the keyboard options as well at the start, took me a second to find them. Your concept is obviously awesome. Zooming around in a rocket car speaks for itself on how cool it is. I think some things are a bit rough around the edges (could definitely use a compass pointing the next marker and respawn positions can be a bit cruel). My outsider's advice would be to try changing how turning works, I'm wondering if it would be better/more funny if the player was constantly trying to fix sensitive, over-corrective turns rather than slow and under-corrective turns, then goals could be a bit smaller to compensate and driving would still be crazy while also being faster. But at the end of the day, I had a really good time with this game, so please keep working on it!
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Wow thanks so much for the in depth feedback! I see what you mean that more sensitive steering could lead to more chaotic gameplay. We definitely want to keep working on this and will likely play with the feeling of the rockets as we do. Really glad you liked our game, I had a blast finishing yours :)