Gosh, that's appears to be really good! But do you think in the future a mobile (Android, in my case) or browser version can be made?
This game uses a lot of colliders, and it's not well suited to a webgl or android build. Very sorry! If I find a workaround I will release it.
That's sad to hear, but I completely understand! Let us updated if you find a way to make it work (or hope I can get the money to buy at least a notebook for me lmao)