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(+1)

The level spinning mechanic is well implemented, and made me have to think about how to escape the boss. I like that you have to take a risk by blindly falling to gain more speed instead of walking normally on the floor (but being slower).

(+1)

Thank you so much, I'm very glad you like it!! :D
I think we could have done a better jog with the camera and shown the intended gameplay is to fall
but it was a bit of a headache for us to debug the map rotation,
at least we're very happy with the overall result!!