The flip are y’all doing putting this in a game jam?! This is a release product!
It’s polished, has a great gameplay loop and progression, a great art style and solid soundtrack, and was completely engrossing from start to finish. The only real problem I had was that I could’ve played it for twice the length I did (despite the concept being well explored within the timespan).
I know the point of a Game Jam is to experiment and learn, but I’d be disappointed if y’all couldn’t, after spending a bit longer than a week on it, manage a Steam release out of this (if that were of interest to you). Even if only for a few bucks and not expanding it, you’d likely get some positive reviews and happy players from it to get attention for whatever you do next.