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I can see how much effort went into this game, with tons of cool animations and boss attack patterns. But at some point, I accidentally found a bug where if you just shoot on Q at his shield, the bullets ricochet and go through, damaging the boss without breaking the shield, and you can just shoot him like that))) But even so, what you've managed to achieve in such a short deadline is impressive. Implementing a project in 3D is always more challenging. Great job!