interesting concept! i quite like the core idea, but i feel like each run has to be shorter for it to work properly. the long level with a ton of enemies in hidden spots means youre getting weaker (or the enemies are getting stronger) really slowly, and in the context of a jam game that means most people wont see much of how the game follows the theme. other than that though! i think youve made something really solid here, the music was bangin and the level design was compelling. keep at it! great work