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(2 edits) (+1)

A good game jam submission!

I really liked the menus and the overall premise, it fit the theme pretty well! The movement and instructions were good!

I also like the Rainbow Orb! It was fun slashing through multiple enemies at once.

Things I'd tweak:

- Enemy spawning, I literally lost them for 5 minutes before they caught up to me. 

- Enemies keep getting stuck on terrain, which is a great way to break them up but they get stuck there!

- I should slowly gain power over time instead just purple potions. They are definitely a big help, I just feel like that shouldn't be the only way I gain power. (Rainbow Orb included)

- I should be able to level up at anytime or at different levels. With how you guys have your leveling system I think the first option is better, lets me save up!

- Parrying doesn't seem useful at the moment, if certain enemies winded up powerful attacks that I could parry that would be cool. Maybe you could make Parrying your main method of gathering Power!

- Rolling needs to take you farther, pair it with a darksouls like parrying mechanic, and you got a nice Dark Souls Survivors sandwich!

Here's a cool concept you can experiment with:

Honestly, I think a great way to make this game feel unique would be having one giant version of those node stone in the center of the map (you can keep your leveling system with this), you can give the Node Dark energy to expand a circular border. You'd be able to reach cool points of interest this way as well as find loot.

Think of it sandwiching COD Zombies with Vampire Survivors.  You can make a variety of maps based on this idea with unique locations. As you expand though, you'd need smaller versions of the Node Stone to act as teleporters! That way you can manage large hordes and go back to the central node easy!

Add the Dark Souls rolling and Parrying recharge system and this game will have a unique feel to it!

Explore the idea and see what you come up with! Good job!


thanks for playing. perfect parrying actually is the main method of gaining power lol. but I like your other feedback will take it into account.