Thin final battle was awesome! I like how your level design also taught the player that they can wall jump and double jump early on. I think making the enemies more dangerous and giving the player more creative ways to deal with them would be an excellent addition. Great job!
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Glad you enjoyed the game I had put a lot of the time making the boss so I’m glad you liked that part. I had also spent time on getting the player to understand the abilities pf the character in the first level so i could then make more challenging levels after while also developing on the way the mechanics can be used. In the early build of the game i had an attack added however I didn’t think it suited the game so I removed it.