all the art and music are all top-notch!
it's a bit hard to keep track of all statuses during combat, it would been nice to have your stats window at the same time as the choice window to be able to check it whenever.
sadly I couldn't understand the game very well, do I see a lot of effort went into it!
my biggest complaint would be the lack of information at most times, a combat log, a help window that reminds you of what actions and a better way to keep track of all status would all help
Viewing post in The Driller That Will Unravel The World jam comments
Fixing the status part is something I'm planning to do, but I'd like to ask what would a combat log be for? I've never felt the need for one in an RPG and I can't see what'd do for this one (if it were active battle I can see how there'd be the event of something happening and you couldnt register so youd want to scroll back, but when everything is text messages that move when you click next, I don't know what surprises are taking place) so I'd like to know what you are envisioning with that.
a combat log would be another solution to handle information aside from the stats window,
it would possibly help learn boss patterns and to review player mistakes,
it's just that in this current version it's a bit hard to keep track of stuff so any kind of feature that gives more info would be welcome