So far I have found it all consuming (nearly). I've had a week off since Monday which is when I started to really get going. Spent 27 hours on art, nothing fancy, just a lot of 2d sprites, and really got going with coding yesterday. I'll admit a couple of features will need to be dropped for now to hit the deadline, but nothing really game changing or critical.
I decided to try my hand at a small 2d survival/exploration game with inventory and crafting that fits the theme. At the moment I reckon I can 90% of my original ideas into the game, but tomorrow is going to be another busy day. Hoping to upload tomorrow night or early Saturday morning (GMT).