Game has a solid start but rough around a lot of edges.
The presentation is a good start with music being a particular highlight. The art is but upon playing, lacks consistency, direction and doesn't really support gameplay elements.
Going in blind, I was confused why I wasn't able to deal damage to the boss, I think there needs to be more feedback to make that abundantly clear. After figuring out parrying is the only way to deal damage, the game is essentially a waiting game, which can be quite dull.
The player should at least still be able to deal damage to the boss directly to feel satisfying.