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A member registered Jul 05, 2021 · View creator page →

Creator of

Recent community posts

And now I know. Fun game!

I enjoyed the concept. Fun to play!

I like the game design!

I like the mechanic design

Love the artstyle!

I liked the concept! I cant seem to grab any notepad though. Not sure if its bugged or I was doing it wrong

Cool concept!

Very interesting concept. Though I'm guessing the control is bugged?

Thank you, really appreciate the feedback. You might be right on the black level boundaries, it did caused some confusion with the depth during play testing. Something to learn for future test ;)

lol

how are you doing this in 4 days span 👀

Very cool concept!

Very cool concept!

well done. Enjoyed on the last one. Had my filled of burger

(1 edit)

Oh my you are right, the rotation is the other way around lol thank you for pointing that out. 

Glad you enjoy it. Im trying to develop this core loop to a small 15 min game .
And yes, you successfully unlocked it. I havent added the animation yet for this prototype xD

Thank you for the feedback. Really glad you enjoyed it!

Appreciate the detailed feedback Steventus. The game was a journey of full course to game development for me. Definitely something Id bring to other projects in the future. Thank you for playing!

Been following your work even before this game jam and I love this game entry! 

I really love the visual and coherency!

For feedback:

Currently I'm confused on what to do. I take damage attacking and also in brothers form. I must have missed something on how to gain back the health.

Also, after dying so many time, allowing to skip the cut scene would be a good addition.

Oh, I did not test it enough on keyboard Im afraid. I didnt have time to polish it, which now I can see why I need more time to debug and run through the full game more than once. Thank you for playing!

You are right. unfortunately by the time I noticed the bug it was too late. Some of the bug was too specific to encounter. It is a learning to plan debugging way early. Thank you for playing!

Well done on this! This is a very unique art style so far with high saturations. Quite fitting with the electric theme you are going for. Using the platform to the game play makes the battle interesting.
Moves was also varied which caught me off guard for some for the rare moves as they hit like a truck lol

Few feedback I would say is

1)  since this is a very high saturation color, creating contrast for player and important attack anticipations would be difficult but necessary.

2) Control response is a bit slow, maybe make it more instant for player and longer recovery for effect

3) Damage might need to be balanced a bit, as it is currently too punishing. or alternatively gives a better tell of which attacks that will be coming.

Overall I enjoyed the fight!

Really fun! and the music are well made

Bruh the game looks gorgeous!

Thank you for the feedback!

Thank you for the feedback! I was hoping to add more content but I had 5 hrs to do it. I underestimated the time taken to build the backbone xD 

LOL I legit thought itch text formatter was acting up 🤣

Hahah I wish I had more time to play with the narrative. The sound, just need to set the audio source to 3D and you are good to go xD

had good fun making it

Damn it. lol I got spooked

I didnt realize how immerse I get with the story. Went so deep in the choices and managed to escape. Very well written

Man the enemies are very tough hahaha took me several time to kill one 

I love the UI!  

the character design is so cute and blends very well with the levels

Thank you for giving it a try.  this feedback is immensely insightful. This was indeed a learning of what not to do for other projects xD 

its really tough. I cant move to the left, is that on purpose?

Very cool design and art style

Cool level design! I like how you use rewards to lure to an area. 

As a feedback

I did encounter several bug where clicking to main menu or restart exits the entire application

Also I get stun lock to walls by enemies

heyyy glad you had fun. Been hunting bugs since the release. The final 2 phase was affected by rigidbody pushing one another haha but got that fixed already. 

Also yes kb+m was also bugged but now fixed. Cant play with kb+m though , too difficult. APM was like playing rts game lol

hahah I enjoyed it

Cool bunny hop game!

cool game! Cant get through the levels as I was always lose all the time. It would be nice to have marker to remember path that was used so it covers the feedback loop of player. 

thank you for the feedback! Ill use this to improve on my future projects 

Right out of the gate. feels like dead cells. The combat is really  and I can feel progress each tries and the boss design are really good! I wish I had heals with me