Fellow rhythm game dev! Saw your game from your review on my game. Wanted to check it out.
Solid game base, and I echo a lot of what other people have mentioned about it being a hifi-rush feeling game. The inspiration is definitely there.
I think there should be more SFX for enemy attacks, it becomes very hard to time when enemies are doing multi-stage attacks (the laser projects for boss 1 and the multi-bike attack for boss 2).
It can also be quite punishing when you miss just one dodge and am forced to take damage for multi-stage attacks (the laser attacks come to mind).
The rhythm aspect is particularly find but I find myself having to "re-tune" myself to the music multiple times, I think the music could use with stronger bass to really tune into the music. Maybe.
Otherwise, sick!