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sneorino

9
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A member registered May 10, 2024 · View creator page →

Creator of

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Really really fun game. Solid controls & bosses and everything just feels nice to do. Really good camera too. Loved it

The movement felt really smooth, and it felt really nice to just dodge stuff by dashing around. The camera movements were also really good, and I appreciated those small pauses and boss zoom-ins throughout each fight. I also appreciate the fact that the player character is really small so their hurtbox is also fairly lenient. 

I am not sure if I was missing something but I couldn't quite get the RMB attack to fire even when the spin meter was full

Overall though, this was pretty fun to play!

I love the aesthetics, visuals, intro and music! It was fun to play. I think the game could have benefited from some kind of UI indicator of where the boss is, so you could have a better idea of where they're shooting from even when they're offscreen. That way you could keep the current camera size and aspect ratio. Fishe.

Really nice visuals, I had a lot of fun with this one. The risk/reward aspects of the game mechanics made it  very satisfying to play!

Really nice visuals, I had a lot of fun with this one. The risk/reward aspects of the game mechanics made it  very satisfying to play!

Really fun! You can tell the bullet hell patterns were really well thought out, and the mechanics were really pleasant to toy around with. Your character designs are so good...

It's been a while, but we finally gave the game the hefty overhaul it needed in case you wanna check it out!

Thank you for the kind words!! Yeah, we definitely ran into too many issues as we neared the end there, but we've been hard at work polishing up the rest of the game so we can release the completed version shortly after the jam is done! Please look forward to it!!

Also thanks for letting me know about that issue with the first boss. That whole section is meant to be only one of its attack patterns, but I'll sort it out!

I'm really glad I played this one, it was very charming. The changes in perspective were really cool and I had a blast rolling through projectiles -- what a neat mechanic. Also, the stage 2 theme was really good...