Very cool idea of the game! I missed a little more control over the situation and more precise control.
It would be cool if one attack was always available, and the other one was spinning and I could choose when to use it!
Thanks for playing & commenting!
I see your point and it's reasonable. Our intention is you can choose boss skill (as reward of each combat) to replace basic skills and build your own 'deck'. So that the combat style will vary based on what skills you choose. Unfortunately we failed to complete that feature before deadline, so this build only contains 4 basic skill. It results in your bad experience. We are sorry about that.
Best regards.