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A jam submission

Chamber HunterView game page

Submitted by Yisan5772156, Nbrige — 1 hour, 25 minutes before the deadline
Rated by 14 people so far
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Chamber Hunter's itch.io page

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Game's Take on the Theme
Both player and bosses have a wheel. They cast skills on the wheel and reload by spinning the wheel.

Did your team make the majority of the art and music during the jam?
yes

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Comments

Submitted(+1)

What a great idea the attack spin. Good game. Please consider playing mine (Rate for rate).

Submitted(+1)

Hey Guys!!!

You’ve both created an awesome game! I love the 2D art, the story, the 4 bosses, and the spell-casting wheel. It’s such a unique touch for the spin theme! The controls are super easy to master too for me that dont know how to play with lots of controls. 

I know it’s a lot of pressure for a jam, but you both can consider accomplished especially with 4 bosses already.

I’d love to see more of the game, especially with sound effects and music.
It has so much potential even after the jam!

You've been rated  ⭐ ⭐ ⭐ 
Please rate us back!  Let’s lift each other up! 🚀

Submitted(+1)

Cool idea of switching powers with the circle. Great use of the spin theme almost similar to mine. With sound effects it would've much better. I also like the boss designs.

Submitted(+2)

Very cool idea of the game! I missed a little more control over the situation and more precise control.

It would be cool if one attack was always available, and the other one was spinning and I could choose when to use it!

Developer

Thanks for playing & commenting!

I see your point and it's reasonable. Our intention is you can choose boss skill (as reward of each combat) to replace basic skills and build your own 'deck'. So that the combat style will vary based on what skills you choose. Unfortunately we failed to complete that feature before deadline, so this build only contains 4 basic skill. It results in your bad experience.  We are sorry about that.

Best regards.

Submitted(+2)

This game is REALLY cool, the only caveat I have is that the game felt kind of slow while the skills and bosses were more suited towards a faster pace. The easiest way to fix it is just to up the player (and bosses) walking speed. Another slight hangup are the controls, I'm personally just not used to arrow keys and they felt quite a bit weirder to use than wasd, and "c" is kind of an odd attack button.

Also... EIGHT BOSSES!? I KNOW a LOT of time and dedication went into this game

Overall, this has more than enough capacity to be an AMAZING game

Developer

Thanks for playing & commenting!

Sorry it's not a full release since we f**ked up on progress management, and It's not able to update our game while voting. I'll upload a new build with music&sfx, the final boss, player upgrades etc once it's possible. 

Best regards.

Submitted(+2)

Good idea and execution but I'm not really sure that I mistakenly turn off sound effects in some section.

Developer

Thanks for playing & commenting!

This build does not contain any sfx or music. We're really sorry for it.

It's not a full release since we f**ked up on progress management, and It's not able to update our game while voting. I'll upload a new build with music&sfx, the final boss, player upgrades etc once it's possible. 

Best regards.

Submitted(+2)

Good idea in the abilities spin mechanic. Love the artistic direction.

Developer(+1)

Thanks for playing & commenting!

Sorry it's not a full release since we f**ked up on progress management, and It's not able to update our game while voting. I'll upload a new build with music&sfx, the final boss, player upgrades etc once it's possible. 

Best regards.

Submitted(+2)

Strange but intuitive, I had a good time.

Developer

Thanks for playing & commenting!

Sorry it's not a full release since we f**ked up on progress management, and It's not able to update our game while voting. I'll upload a new build with music&sfx, the final boss, player upgrades etc once it's possible. 

Best regards.

Submitted(+2)

Really fun way of making a weapon spin mechanic!

fun game overall!

There were no music or sound effects for me, I know that gamemaker can be a little wierd with html5, is that supposed to happen?

Developer(+1)

Thanks for playing & commenting!

This build does not contain any sfx or music. We're really sorry for it.

It's not a full release since we f**ked up on progress management, and It's not able to update our game while voting. I'll upload a new build with music&sfx, the final boss, player upgrades etc once it's possible. 

Best regards.

Submitted(+2)

hmm... the player models kind of looks familiar. All jokes aside, a very well made game with a very interesting "spin" on the theme. Great job!

Developer

Thanks for playing & commenting!

lol that's indeed our original art. I can't recall a charactor that is very similar to our charactor, could u give me a hint about in which game it's?

Sorry it's not a full release since we f**ked up on progress management, and It's not able to update our game while voting. I'll upload a new build with music&sfx, the final boss, player upgrades etc once it's possible. 

Best regards.

Submitted (2 edits)

Bloodborne! It is very similar! I’m glad to hear that it is your own original artwork. Means great minds think alike :). Can’t wait for what other cool designs you can think of!Bloodborne 60FPS Fan Mod Shut Down by PlayStation - ComicBook.com

Thanks for commenting!
There are indeed similar elements, you found it!
When creating the player's image, I will think about what the hunter looks like, combined with the background setting of our game, which is a wasteland world. The protagonist hunt monsters, fight against humans, and encounter some strange and powerful creatures.
Therefore, the tight and mysterious style of the protagonist is exactly what we need!
I'm glad you like it.    y ( •̀ ω •́ )y

Developer

Oh I see. I haven't played bloodborne, but maybe our illustrator have. This suit is so stylish!