I felt that art was not prioritized for this game and that is alright. I was surprised by how well the mechanics worked, they felt really intuitive! Unfortunately I felt as though the attacks of the boss were playing at a different pace than the player’s, meaning the player charge up was much slower and it was difficult to hit the fast moving boss. I would suggest working on the camera as well, as it disoriented me a couple of times. Again, the mechanics were very lovely to work with and I can tell that whoever was working on the programming really cared about the playability! Slow paced game but with some fine tuning it has lots of potential, great job!!