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Thanks for playing! For the controls I took inspiration from DK Jungle Climber for the DS, which controlled in mostly the same way. During development I had a version where there was a "move forward" button and pressing each hand button would turn the character that way, but it felt clunky. As someone who is acclimated to this gameplay style already (biased, I know) I think introducing more buttons would harm the game feel (again, at least for me, which is why I didn't change it.) But I totally get where you're coming from, I'll try to keep beginners in mind when making control schemes next time. Thank you for the feedback!