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(+2)

Great game! The concept of writing contracts with some having special powers is really unique, and I only ran into issues with it giving the wrong drawing once. Juggling the drawing and trying to get rid of thieves was a lot of fun. I do wish you were brought back to your current day instead of the first day when you lose, but overall great work!

Thanks so much for giving it a shot! That is a fair suggestion, and definitely one I would have considered a lot more if it didn't require us to create a save / load system lmao, unfortunately no time for that. But yes on a post jam patch version I would be very receptive to having checkpoints! And I'm glad to hear the gesture recognition system worked well, it definitely took some wrangling and still has a long ways to go. That stressful juggling of different tasks was really the inciting vision for this game, so hearing that it came through in the end is great!