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(+2)

Your games presentation doesn't look like a jam game it looks insanely professional, everything from the art to the physics looks like a game I would've paid money for, and I think the unique control scheme is really cool. That said there are two issues I have though and one is a bug? It seems I can't make progress after failing a trial, the game resets and doesn't register me passing through the checkpoints :(. The second is that the game doesn't do anything to show where the next checkpoint is going to be, which means it is really hard to go through blind, there was a time in the 4th trial where I had to do a complete 180 to find where to go. I would suggest some visual like an arrow but I imagine you might be able to do something way cooler with the visuals. Otherwise I really enjoyed the movement, I just wish there was a clear track I didn't have to memorize to follow.

(+2)

Wow thanks for the kind words and in depth feedback! Having an arrow was definitely part of the plan, but given more time I was thinking a minimap would be cool to help find the checkpoints. The track layouts were a first pass and certainly need tweaking as well, and I'm going to test a more hand crafted linear level to see if that'd be more fun.  Thanks for playing our game!