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(1 edit) (+1)

Interesting game! The dialogues are well implemented and the  story is funny. The art is great and the music is a bop! :)

I also have some criticism, that I hope will be useful:

The controls were a bit strange, for example, when pressing two directions at the same time, instead of going diagonal or just changing direction, the character would stop, and this can result frustrating during a bossfight where you have to move to dodge attacks. Also I found the stopping delay of the melee and spin attacks a bit too long. This could make the game pretty strategic on where to position yourself to find the best spot to attack and run away, tho I don't know if it was intended. Also, going over the scroll and clicking on it to begin felt a bit counter intuitive, I think making a "interact" prompt or picking it up automatically would be better.

The bosses, I feel they are pretty random, for example the attacks aren't well telegraphed, I often got hit multiple times by hits that I couldn't dodge or didn't know that were coming, which felt unfair.

The moveset of the character is varied, but I would've appreciated if the spin would've been elaborated more, for now I feel it's just an attack like any other, but also pretty risky sometimes, as a projectile could spawn on you as the spin is ending.

I sometimes was also unable to use all the extra mechanics, I guess it's linked to the bar in the bottom left, and if it is I feel like this makes the extra moves even more risky, and that mechanic wasn't really explained.

(+1)

Thank you for this detailed review! I will definitely use this to improve the game.