I think I didn't undestand some aspects of the gameplay, since I was shooting and ran out of Speed very fast. For the UI, the aim is too big, I guess, and some elements are overlapping in the main menu when playing in a different resolution. Cool story for the introduction of the game, but I think it's not necessary to skip automatically, since there's a lot of text so you should let the player choose when to go to the next scene, or could allow the back button to go back to the previous intro scene, not to the main menu. Boss design is great with many kinds of attacks, cool 3D modelling as well. Good job! :D