It took me a little bit, but I could see this game being very fun. Its a very neat little demo. I like the music a lot, but it did have me experiencing a little cognitive dissonance. I was listening to this sick trance music that made me wanna get into a flow state, but the game didn't feel it flowed very well. I feel like the character is taking a leisurely stroll while getting attacked when my brain wants to go fast and eliminate the danger and enter a flow-state. This could be really sick as a speed-running type game. You could have the rotating hair make the player fly and make the game more about movement and going fast. There's some cool ideas here that would fit a game like that perfectly