This was the exact concept I was aiming for my own game, but didn’t make it in time. Hiding things under color, in a 1-bit game, is such a nice concept.
Well done! (Though level 2 (one with spikes), I was stuck there, didn’t know what to do)
Thank you for your feedback. This really means a lot. Level 2 is a bit tricky. It requires fast switching between jumps.