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(+1)

Love the vibes here a ton, and I think you've got a really good idea. the biggest thing holding this game back is just that most of the enemies are hit-scan, so you die really quickly, making it so I have to play really defensively and hide. I think that if the player had more opportunities to heal through combat, this could be a lot of fun, because then you suddenly have more of a reason to stick you head out from cover, and really get a chance to use the other upgrades you've gotten through killing enemies. I love how reloading does damage, I think a future iteration of this could be really impactful with this. Overall I think theres some really good ideas in here, so I actually really wanna see this one worked on some more