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Maxjk0

128
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A member registered Nov 01, 2016 · View creator page →

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Glad you enjoyed it! Im glad people liked how much the setting changes despite it being one location, thats something I had a lot of fun implementing. There's actually a total of 8 endings!

So many guys so quick! I love how it just gets right into it!

The first stage was a bit frustrating, but its all worth it for these cutscenes. No notes on those, if you made a complete version of this game, I completely hope you to do the cutscenes the same way, I dont care how high the budget is

Love the vibes! So fast! Could use some checkpoints, I kept dying in the intro. But I love the sense of speed and everything!

Amazing! Reminds me of wingsuiting in Steep, but that 3d rotating horse gets me every single time I look at the bottom corner

Love the windows 9X aesthetic! Combine that with hotline miami? This game gets me

Interesting idea, dark, but not too dark lol. I love the wackiness here

Bizarre game! Like a twisted version of Operation

Took a second to get it figured out, but afterwards, this is just a really satisfying game

Love this! I love how it tells you everything you need to know right there in the game, with hints like telling you to jump to move faster just done in-universe. Any game where you just mess around with physics is great, but this one has great presentation with it too!

Brilliant, love the writing and the artstyle is so cute!

Fantastic work! Really loved the atmosphere, and the Lidar mechanic is so fun! Reminds me of Forma8 and Inside

Oh no! What happened? Might patch after jam

Very cool idea! I could see this getting absolutely crazy with some of the moves /math you need to do lol

Very straightforward, feels like a modern incarnation of an old flashgame, I love that!

Cool game, a bit clunky to control, I think it might be better if it just locks your powers, rather than assigns them what button to press, it could make it a lot more smooth

Love the style, and how the grid reacts to the music! This feels like what people in the 80s thought videogames were going to be in the future

The most Monty Python game ever made

Fun game! Love the presentation here, its got a great artstyle. some settings on mouse sensativity I think would go a long way, and then maybe a laser sight for the reticle

I finally killed hawktunia...

...but at what cost???


also can I get a gif of the king drooling

Interesting idea! Reminds me a bit of To The Moon, where you get to see how someone develops over time

Really fun! I'd like to see this mechanic in like a getting-over-it style game!

Really fun! The intro cutscene was funny, I liked the recoil mechanic, I think having some more stages would be cool, or maybe even seeing this in a linear game?

Thanks for playing! There are a total of 8 different endings! I may make an ending guide some time in the form of a blogpost

One of the games of all time

Going fast is so fun! Those Blue crabs are really tough, I think some more visual indicators for whether or not you can currently kill would be useful

Very well made for a gamejam game! I really like the sense of scale of being so high up in these areas

Why the hell does this only have like 6 ratings????????????
That was incredible! I punched the boulder just like my favorite guy, Chris Re5

Interesting idea and interpretation of the theme! Sometimes my guy got stuck, but I think theres an interesting start, its like lemmings!

The main mechanic is really original! I love this! Feels like Baba is You, but only slightly less mindbreaking

Probably roy but maybe im biased lol

Very fun! Surprised that I haven't seen any other games done like this before, I could just keep playing it lol

Cool game! Funny characters and writing! I like how this kind of ends up playing as a singleplayer zelda-four-swords in a way? I like swapping between the characters to use their individual abilities. I wish we got to use green more!

Lots of fun! Was very not expecting the punchout gameplay, I think its cool having like a survivors-style game with 2 different gameplay modes like this

Love the vibes here a ton, and I think you've got a really good idea. the biggest thing holding this game back is just that most of the enemies are hit-scan, so you die really quickly, making it so I have to play really defensively and hide. I think that if the player had more opportunities to heal through combat, this could be a lot of fun, because then you suddenly have more of a reason to stick you head out from cover, and really get a chance to use the other upgrades you've gotten through killing enemies. I love how reloading does damage, I think a future iteration of this could be really impactful with this. Overall I think theres some really good ideas in here, so I actually really wanna see this one worked on some more

Just sat here and jammed out for way too long lol, I love it. part of me wants the ability to be more intentional with the keypresses, but another part of me just likes how you can just jam and let the music do its own thing

Love the simplicity here, you could've totally been a jerk and made this a getting-over-it styled game, so I am very happy you didn't lol

I think you need to also upload the .pck file for us to be able to play

Fun, there were a few moments where I wasn't entirely ready for the minigames, so I ultimately lost, but fun concept!

Fun concept, I wish I could fly off the map and explode like an F Zero