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(2 edits) (+1)

I am completely helpless at these types of platformer & can't for the life of me get past the elevator section, but I love how polished & tight this game feels.

The music/sfx is on point, art work is great & I especially love the subtle change in the level depth/look when the player flips left/right.

My only piece of feedback would be : could we get more feedback to indicate when the parry becomes available ; maybe a faint circle collapsing back towards the player would help with timing things.

PS : No offense to your artwork but I feel your thumbnail really undersells the game ; perhaps a crop of the character in game would draw players in more readily.

Hehe, thanks. I think your PS was a great point and I went and updated the thumbnail. The feedback currently for the parry becoming available is that little ding sound. Glad you like it :)