Ah yeah now I get what you mean. It’s the dead zones of the camera. I’m so used to them (having made metroidvanias in which those are pretty much standard practise, because they aren’t so percise). If I do a post-jam version I’ll definitely test how much better that’d make it. Thanks for the feedback!
Lennyi
Creator of
Recent community posts
Some feedback (negatives first):
- The text is a bit too cramped, and becomes hard to read.
- The text read sound is a bit jarring and too loud in my opinion.
- I'm not 100% sure but I think you've accidentally used two shades of white in the game, so I can't give you 5 stars on 1 bit-ness.
- It's annoying having to reread the same dialogue if I talk to someone twice. It'd be nicer if they remember that I have already talked to them.
- During some dialogues the text goes off screen (from the top). This is probably a resolution issue.
- Ending was a bit underwhelming.
Positives:
- The circular world is something I haven't seen much of. Quite original.
- Sprites look great.
- Music is pretty good too.
- I like these types of games, and while this was small, I still liked it.
Hey, I have some feedback.
- I'd make the mouse sensitivity a lot lower, it's currently crazy high on my end at least.
- The music makes me think of a jungle, not anything winter-y.
- The text seems to be just ever so slightly a different color than the actual world's white, meaning I can make out the difference. I don't know if it's counted as it being 3 colors but just something to keep in mind.
In any case, very cool especially for a learning project. The art style works very well, and is very good looking, that's why I clicked on your game in the first place.
Game kinda too easy imo but reminded me of this og classic in a good way
Also pink and yellow is a strange colour scheme, could be improved.
Yo I kept getting issues with some special characters trying to be read, so here is an improved version of the make_clear function, which relies on RegEx instead of replacing:
func make_clear(text: String) -> String:
var regex = RegEx.new()
regex.compile("[^A-Za-z0-9 ]+")
return regex.sub(text, "", true)
I think the idea is great, but it has a lot of issues. First of all pls don't reset all my progress upon game over, man I was painstakingly fillin' out all that info I could've tried again. The dialogue options make me wanna experiment, and as soon as I experiment I am punished for it by resetting all of my progress makes it pretty bad. For a game jam game i think the idea is great, art is great too but the gameplay would've needed like a day's worth of time more polish. Good stuff though. Seems you may win me this year, but We'll Be Back.
Wanted to share my game idea:
It uses "An end is a new beginning" three times
1. The player gets fired from his job at the beginning, and in the letter they say "But remember, every end is a new beginning", which is true. It leads him to a new adventure.
2. The player finds an artifact that revives him when he dies, so all of the damage he does to the levels will stay, but you will be reborn. I will make each death strategic, you have to think about how and when you die.
3. This one is a story thing, i guess you'll just have to find out yourself :D
Other than that, 2D topdown adventure / kinda rpg type game where the player is a private investigator investigating a cult.
Thank you everyone! Unfortunately i will not be able to finish the game, but i wish y'all had a good jamming experience. If anyone wants to steal the idea for a future project, here goes the information i left missing: the game's name would be "Countdown To Extinction", totally not referencing a Megadeth song by the same name. The cult worships a god of rebirth that will destroy the earth but would only rebirth everyone who chose to worship it. It would work somewhat like Roko's Basilisk (google it if you don't know what it is). The player could choose to either try to destroy the cult, or join it.