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(1 edit)

To anyone who’s having issues with the 32-bit version, please try the Windows version, and run it with the new Compatibility Mode.bat file

The 32-bit exported version of the game seems to come with physics-related issues on Godot’s side of things, but it seems like most people are having issues with the Vulkan rendering method anyway, so hopefully this new Compatibility Mode, which changes it to OpenGL, will fix that!

(1 edit)

It worked! Sorry if I made like one thousand of comments saying that the game don´t worked or crashed

Great to hear, thank you for the reports!