hey can I use your sprites to be connected to my actual inputs, similar to like an overlay?????
Viewing post in Pixel PS4 Controller Pack comments
Hi. The specifics depends on which engine or framework you’re using, but generally you can create a component with a variable for the key it is assigned to, and then play the animation when that key is pressed. The pack contains the controller separated from the keys so that you can compose it in-engine with the components you create for each key. I hope this helps.