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Fun polished game! The laser boss destroyed me  with a few shots (I am sure there was a trick to it hinted at the beginning but I didn't read it because reading for suckers lol)

I would have liked to have seen some sort of power-ups (like a shield, health boost, or laser spread) because the extra "bad guy" added lots of clutter to the map and the reward for killing them wasn't 100% clear.

Also, your ship health UI is at the bottom left, which is opposed to the boss's health, was too much focus shifting. With everything going on the screen, I was not able to at a glance how well I was doing.

These are small nitpicks. That game is very well crafted and polished. I review it highly because I can see a lot of effort and care went into its design. 

Thank you so much :) for supporting the further development of the project with your constructive feedback and suggestions. I would also have loved to include these before running out of time, and they are definitely planned for the future. It’s great that you mentioned them because they were originally part of my ideas, and I miss them too. Overall, you’ve written some really valuable points, and I appreciate the kind and encouraging words as well. I had a good laugh at the first sentence, but hopefully, you’ll still read this :D :P Have a great day!