Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Probably what's going on is some disconnect between the mouse's 2d position and the game world's 3d nature

You can use a basic sphere mesh that follows the point in 3d space that the player is aiming at, which will make debugging it easier.

(+1)

Will try this for sure, thank you!